Hello. The name is

RobinVale

I art-direct and design for teams who already know what they are building, and need it to feel like one thing instead of forty.

Book a call

Two project slots open from September

Independent of the Year 2026
Art Direction & Interface

Art
Direction

210+ launches behind me

Working across nine time zones

Shipped with 30+ product teams

Two colleagues standing in a bright office, reviewing work together on a tablet
Two colleagues talking over an open laptop at a meeting table
Independent since 2011

Working together

Most of my work arrives as a half-finished thing somebody is quietly worried about.

Send me yours and I will tell you what I would do with it — honestly, and before there is any question of an invoice. If it is not a fit, I will name someone who is.

Send me the brief

Design is mostly deciding what to leave out, then defending that decision for six straight weeks.

Two people reviewing notes and sketches at a studio table
15 Years independent
40+ Teams partnered
96% Would hire again
Designers arranging sticky notes and printed layouts across a studio table
15 Years working independently, almost always with teams of under twenty people.

Background

Forty projects taught me the same lesson forty times.

I spent my twenties inside agencies making things look expensive. Somewhere around the fourth rebrand that never shipped, I started asking what the work was actually for. These days I take fewer clients, ask the awkward questions in week one, and stay until the thing is live.

  • I read your support inbox before I open a design file.
  • One senior person on the work from first call to launch — nothing gets passed down.
  • If I think the project is the wrong project, you hear it before you pay me.

Engagements

Six ways to put me to work.

Ask for a scope
S/01

Art direction

One visual language across product, site and deck, so what a customer sees on Tuesday matches what they saw on Monday.

DirectionLanguageReview
S/02

Interface design

Screens with the awkward states drawn too — half-empty, mid-upload, wrong password, four hundred rows and counting.

FlowsStatesSpecs
S/03

Design systems

Tokens, components and the written rules that stop the tenth screen drifting away from the first.

TokensLibraryDocs
S/04

Identity

Marks, type and colour scoped for a team that has no design department to maintain any of it.

MarkTypeGuide
S/05

Site build

Fast, accessible front-end templates your marketing lead can edit without filing a ticket with engineering.

TemplatesContent modelAccess
S/06

Second opinion

One week of full attention on a single funnel, flow or launch, ending in a written verdict you can act on.

TeardownVerdictPriorities

How I work

Nothing exotic in the box.

Tools your team already has, files your team can open, and a handover that does not depend on me answering messages six months from now.

Art direction One visual language, held across every surface.
Typography Scales, pairings and a self-hosted font setup.
Motion Transitions with a reason, and a reduced-motion path.
Responsive Every layout checked from 320px through 1920px.
Front end Semantic markup and CSS your engineers can read.
Colour Palettes checked for contrast before they get pretty.
Systems Naming that survives the next rebrand.
Accessibility Contrast, focus order and keyboard paths, tested.

Selected work

Six projects, six different arguments.

All projects

The shape of it

Four stages, and you see something every Thursday.

The order is load-bearing. Each stage hands the next one something it cannot start without, which is how we avoid designing a screen for a decision nobody has made.

Stage 01

Listen

Two calls with you, four with your customers, plus every support ticket you are willing to share. I come back with the problem in one paragraph and you tell me where I got it wrong.

Week 1
Stage 02

Frame

Structure, flows and the hard trade-offs on paper before anything gets styled. You sign off a skeleton, which costs far less to change than a finished screen.

Week 2
Stage 03

Draw

Full-fidelity work with real copy and the ugly states included — loading, empty, error, name-far-too-long. Reviewed live, cameras on, every Thursday.

Weeks 3–5
Stage 04

Leave well

Component library, tokens, a written spec and a walkthrough with your engineers. A month of questions answered at no charge afterwards.

Week 6

The shelf

Occasionally somebody notices.

2026

Independent of the Year

Design Council annual, art direction category

Winner
2025

Interface of the Month

For the Petrichor reporting rebuild

Feature
2025

Accessibility Merit

Undergrove checkout, WCAG 2.2 AA audit passed

Merit
2024

Rebrand of the Year

Regional Brand Awards, shortlisted from 410 entries

Finalist
2023

Speaker, Type & Interface

Talk: designing the states nobody screenshots

Talk

In their words

What clients say once the invoice is paid.

Read the full cases
We briefed three studios before this one. Robin spent the first week inside our support inbox rather than a design file, then showed us the two screens costing us signups. Setup completion moved forty-four points.
Portrait of Priya Raghunathan
Priya Raghunathan Co-founder, Brightsill
The handover is the part that surprised me. Our two engineers built the entire marketing site from the component library in eight days and never once had to send a message about it.
Portrait of Tomas Berger
Tomas Berger CTO, Coalfield
Fixed price, weekly demos, and in week two we were told to cut a feature rather than design it. That single conversation saved us a full quarter of engineering.
Portrait of Elena Marchetti
Elena Marchetti Head of Product, Petrichor

Notebook

Things I keep having to explain.

Every article

FAQ

Asked before nearly every project.

Not sure yet?

Send a paragraph about what is going wrong. If I am not right for it I will say so and name someone who is, usually the same day.

Write to me
How long does a project usually take?

A full product engagement runs six weeks end to end. An identity is three to four. A second opinion is one week. If your deadline is tighter than that, say so early and you will get an honest answer about whether it fits.

Is the price fixed?

Yes, wherever the scope is defined. One number, one payment schedule and a written list of what sits inside it. Anything outside becomes a conversation before work starts, never a surprise line on an invoice.

Can you work alongside our engineers?

That is the normal arrangement. I join your stand-ups, write specs in whatever format your team already uses, and stay reachable for a month after handover so questions get answered rather than guessed at.

What lands in my hands at the end?

Source files, a component library with every state documented, a token sheet, exported assets and a written spec covering behaviour and edge cases. Build engagements also include the front-end templates and a configured theme.

Do you take small pieces of work?

Sometimes. A single landing page, a pricing rewrite or a one-week review all fit comfortably. Anything larger tends to work better as a short sprint than as hours scattered across a quarter.

Who owns the work at the end?

You do, completely, once the final payment clears. Files transfer into your accounts rather than living in mine. I only ask permission to show the work publicly, and I will keep it private if you would rather.

Two project slots open from September

Have you got something that deserves doing properly?

Tell me what is broken, who it is breaking for, and what happens if it stays that way. That is enough for me to come back with a scope and a number.