Engagements

Six ways to put me to work.

Fixed scope, fixed price, weekly demos. Each of these is a different size of commitment — the one-week review exists precisely so you do not have to start with the six-week one.

All services

S/01

Art direction

One visual language across product, site and deck, so what a customer sees on Tuesday matches what they saw on Monday.

DirectionLanguageReview
S/02

Interface design

Screens with the awkward states drawn too — half-empty, mid-upload, wrong password, four hundred rows and counting.

FlowsStatesSpecs
S/03

Design systems

Tokens, components and the written rules that stop the tenth screen drifting away from the first.

TokensLibraryDocs
S/04

Identity

Marks, type and colour scoped for a team that has no design department to maintain any of it.

MarkTypeGuide
S/05

Site build

Fast, accessible front-end templates your marketing lead can edit without filing a ticket with engineering.

TemplatesContent modelAccess
S/06

Second opinion

One week of full attention on a single funnel, flow or launch, ending in a written verdict you can act on.

TeardownVerdictPriorities

The shape of it

Four stages, and you see something every Thursday.

The order is load-bearing. Each stage hands the next one something it cannot start without, which is how we avoid designing a screen for a decision nobody has made.

Stage 01

Listen

Two calls with you, four with your customers, plus every support ticket you are willing to share. I come back with the problem in one paragraph and you tell me where I got it wrong.

Week 1
Stage 02

Frame

Structure, flows and the hard trade-offs on paper before anything gets styled. You sign off a skeleton, which costs far less to change than a finished screen.

Week 2
Stage 03

Draw

Full-fidelity work with real copy and the ugly states included — loading, empty, error, name-far-too-long. Reviewed live, cameras on, every Thursday.

Weeks 3–5
Stage 04

Leave well

Component library, tokens, a written spec and a walkthrough with your engineers. A month of questions answered at no charge afterwards.

Week 6

FAQ

Asked before nearly every project.

Not sure yet?

Send a paragraph about what is going wrong. If I am not right for it I will say so and name someone who is, usually the same day.

Write to me
How long does a project usually take?

A full product engagement runs six weeks end to end. An identity is three to four. A second opinion is one week. If your deadline is tighter than that, say so early and you will get an honest answer about whether it fits.

Is the price fixed?

Yes, wherever the scope is defined. One number, one payment schedule and a written list of what sits inside it. Anything outside becomes a conversation before work starts, never a surprise line on an invoice.

Can you work alongside our engineers?

That is the normal arrangement. I join your stand-ups, write specs in whatever format your team already uses, and stay reachable for a month after handover so questions get answered rather than guessed at.

What lands in my hands at the end?

Source files, a component library with every state documented, a token sheet, exported assets and a written spec covering behaviour and edge cases. Build engagements also include the front-end templates and a configured theme.

Do you take small pieces of work?

Sometimes. A single landing page, a pricing rewrite or a one-week review all fit comfortably. Anything larger tends to work better as a short sprint than as hours scattered across a quarter.

Who owns the work at the end?

You do, completely, once the final payment clears. Files transfer into your accounts rather than living in mine. I only ask permission to show the work publicly, and I will keep it private if you would rather.

Two project slots open from September

Have you got something that deserves doing properly?

Tell me what is broken, who it is breaking for, and what happens if it stays that way. That is enough for me to come back with a scope and a number.